FiveM Screen Effects List – All GTA V Post FX with Examples (2026)
FiveM Screen Effects List (All GTA V Post-Processing FX)
This page contains a complete and up-to-date list of FiveM screen effects, also known as GTA V post-processing (post-FX) effects, with preview images and ready-to-use examples.
These client-side visual effects are commonly used in FiveM servers for cutscenes, heists,
minigames, drug effects, cinematic transitions, and UI animations. All examples use the native
StartScreenEffect and StopScreenEffect functions.
How to use FiveM screen effects
Use StartScreenEffect to play the effect and StopScreenEffect to end it. Keep the name exact.
StartScreenEffect('SwitchHUDIn', 0, true)
-- Stop after your delay
StopScreenEffect('SwitchHUDIn')
Tips and best practices
- Use short durations for intense effects to avoid player discomfort.
- Always stop effects when leaving a scene to prevent stacking.
- For loops, consider a timer and call
StopScreenEffectexplicitly. - Effects can look different depending on time of day and weather.
When to use screen effects in FiveM
FiveM screen effects are commonly used to enhance immersion and feedback in gameplay, including:
- Character switching and scene transitions
- Drug, alcohol, or hallucination effects
- Mission success and failure screens
- Minigames, races, and heists
- Cinematic intros and outros
Using the correct post-FX can significantly improve the player experience when applied sparingly.
Full list with previews and usage
Below is the full list of available FiveM screen effects from GTA V, including their exact effect
names, visual previews, and example usage with StartScreenEffect.
| Effect | Preview | Usage |
|---|---|---|
SwitchHUDIn | ![]() | StartScreenEffect('SwitchHUDIn', 0, true)StopScreenEffect('SwitchHUDIn') |
SwitchHUDOut | ![]() | StartScreenEffect('SwitchHUDOut', 0, true)StopScreenEffect('SwitchHUDOut') |
FocusIn | ![]() | StartScreenEffect('FocusIn', 0, true)StopScreenEffect('FocusIn') |
FocusOut | ![]() | StartScreenEffect('FocusOut', 0, true)StopScreenEffect('FocusOut') |
MinigameEndNeutral | ![]() | StartScreenEffect('MinigameEndNeutral', 0, true)StopScreenEffect('MinigameEndNeutral') |
MinigameEndTrevor | ![]() | StartScreenEffect('MinigameEndTrevor', 0, true)StopScreenEffect('MinigameEndTrevor') |
MinigameEndFranklin | ![]() | StartScreenEffect('MinigameEndFranklin', 0, true)StopScreenEffect('MinigameEndFranklin') |
MinigameEndMichael | ![]() | StartScreenEffect('MinigameEndMichael', 0, true)StopScreenEffect('MinigameEndMichael') |
MinigameTransitionOut | ![]() | StartScreenEffect('MinigameTransitionOut', 0, true)StopScreenEffect('MinigameTransitionOut') |
MinigameTransitionIn | ![]() | StartScreenEffect('MinigameTransitionIn', 0, true)StopScreenEffect('MinigameTransitionIn') |
SwitchShortNeutralIn | ![]() | StartScreenEffect('SwitchShortNeutralIn', 0, true)StopScreenEffect('SwitchShortNeutralIn') |
SwitchShortFranklinIn | ![]() | StartScreenEffect('SwitchShortFranklinIn', 0, true)StopScreenEffect('SwitchShortFranklinIn') |
SwitchShortTrevorIn | ![]() | StartScreenEffect('SwitchShortTrevorIn', 0, true)StopScreenEffect('SwitchShortTrevorIn') |
SwitchShortMichaelIn | ![]() | StartScreenEffect('SwitchShortMichaelIn', 0, true)StopScreenEffect('SwitchShortMichaelIn') |
SwitchOpenMichaelIn | ![]() | StartScreenEffect('SwitchOpenMichaelIn', 0, true)StopScreenEffect('SwitchOpenMichaelIn') |
SwitchOpenFranklinIn | ![]() | StartScreenEffect('SwitchOpenFranklinIn', 0, true)StopScreenEffect('SwitchOpenFranklinIn') |
SwitchOpenTrevorIn | ![]() | StartScreenEffect('SwitchOpenTrevorIn', 0, true)StopScreenEffect('SwitchOpenTrevorIn') |
SwitchHUDMichaelOut | ![]() | StartScreenEffect('SwitchHUDMichaelOut', 0, true)StopScreenEffect('SwitchHUDMichaelOut') |
SwitchHUDFranklinOut | ![]() | StartScreenEffect('SwitchHUDFranklinOut', 0, true)StopScreenEffect('SwitchHUDFranklinOut') |
SwitchHUDTrevorOut | ![]() | StartScreenEffect('SwitchHUDTrevorOut', 0, true)StopScreenEffect('SwitchHUDTrevorOut') |
SwitchShortFranklinMid | ![]() | StartScreenEffect('SwitchShortFranklinMid', 0, true)StopScreenEffect('SwitchShortFranklinMid') |
SwitchShortMichaelMid | ![]() | StartScreenEffect('SwitchShortMichaelMid', 0, true)StopScreenEffect('SwitchShortMichaelMid') |
SwitchShortTrevorMid | ![]() | StartScreenEffect('SwitchShortTrevorMid', 0, true)StopScreenEffect('SwitchShortTrevorMid') |
DeathFailOut | ![]() | StartScreenEffect('DeathFailOut', 0, true)StopScreenEffect('DeathFailOut') |
CamPushInNeutral | ![]() | StartScreenEffect('CamPushInNeutral', 0, true)StopScreenEffect('CamPushInNeutral') |
CamPushInFranklin | ![]() | StartScreenEffect('CamPushInFranklin', 0, true)StopScreenEffect('CamPushInFranklin') |
CamPushInMichael | ![]() | StartScreenEffect('CamPushInMichael', 0, true)StopScreenEffect('CamPushInMichael') |
CamPushInTrevor | ![]() | StartScreenEffect('CamPushInTrevor', 0, true)StopScreenEffect('CamPushInTrevor') |
SwitchOpenMichaelIn | ![]() | StartScreenEffect('SwitchOpenMichaelIn', 0, true)StopScreenEffect('SwitchOpenMichaelIn') |
SwitchSceneFranklin | ![]() | StartScreenEffect('SwitchSceneFranklin', 0, true)StopScreenEffect('SwitchSceneFranklin') |
SwitchSceneTrevor | ![]() | StartScreenEffect('SwitchSceneTrevor', 0, true)StopScreenEffect('SwitchSceneTrevor') |
SwitchSceneMichael | ![]() | StartScreenEffect('SwitchSceneMichael', 0, true)StopScreenEffect('SwitchSceneMichael') |
SwitchSceneNeutral | ![]() | StartScreenEffect('SwitchSceneNeutral', 0, true)StopScreenEffect('SwitchSceneNeutral') |
MP_Celeb_Win | ![]() | StartScreenEffect('MP_Celeb_Win', 0, true)StopScreenEffect('MP_Celeb_Win') |
MP_Celeb_Win_Out | ![]() | StartScreenEffect('MP_Celeb_Win_Out', 0, true)StopScreenEffect('MP_Celeb_Win_Out') |
MP_Celeb_Lose | ![]() | StartScreenEffect('MP_Celeb_Lose', 0, true)StopScreenEffect('MP_Celeb_Lose') |
MP_Celeb_Lose_Out | ![]() | StartScreenEffect('MP_Celeb_Lose_Out', 0, true)StopScreenEffect('MP_Celeb_Lose_Out') |
DeathFailNeutralIn | ![]() | StartScreenEffect('DeathFailNeutralIn', 0, true)StopScreenEffect('DeathFailNeutralIn') |
DeathFailMPDark | ![]() | StartScreenEffect('DeathFailMPDark', 0, true)StopScreenEffect('DeathFailMPDark') |
DeathFailMPIn | ![]() | StartScreenEffect('DeathFailMPIn', 0, true)StopScreenEffect('DeathFailMPIn') |
MP_Celeb_Preload_Fade | ![]() | StartScreenEffect('MP_Celeb_Preload_Fade', 0, true)StopScreenEffect('MP_Celeb_Preload_Fade') |
PeyoteEndOut | ![]() | StartScreenEffect('PeyoteEndOut', 0, true)StopScreenEffect('PeyoteEndOut') |
PeyoteEndIn | ![]() | StartScreenEffect('PeyoteEndIn', 0, true)StopScreenEffect('PeyoteEndIn') |
PeyoteIn | ![]() | StartScreenEffect('PeyoteIn', 0, true)StopScreenEffect('PeyoteIn') |
PeyoteOut | ![]() | StartScreenEffect('PeyoteOut', 0, true)StopScreenEffect('PeyoteOut') |
MP_race_crash | ![]() | StartScreenEffect('MP_race_crash', 0, true)StopScreenEffect('MP_race_crash') |
SuccessFranklin | ![]() | StartScreenEffect('SuccessFranklin', 0, true)StopScreenEffect('SuccessFranklin') |
SuccessTrevor | ![]() | StartScreenEffect('SuccessTrevor', 0, true)StopScreenEffect('SuccessTrevor') |
SuccessMichael | ![]() | StartScreenEffect('SuccessMichael', 0, true)StopScreenEffect('SuccessMichael') |
DrugsMichaelAliensFightIn | ![]() | StartScreenEffect('DrugsMichaelAliensFightIn', 0, true)StopScreenEffect('DrugsMichaelAliensFightIn') |
DrugsMichaelAliensFight | ![]() | StartScreenEffect('DrugsMichaelAliensFight', 0, true)StopScreenEffect('DrugsMichaelAliensFight') |
DrugsMichaelAliensFightOut | ![]() | StartScreenEffect('DrugsMichaelAliensFightOut', 0, true)StopScreenEffect('DrugsMichaelAliensFightOut') |
DrugsTrevorClownsFightIn | ![]() | StartScreenEffect('DrugsTrevorClownsFightIn', 0, true)StopScreenEffect('DrugsTrevorClownsFightIn') |
DrugsTrevorClownsFight | ![]() | StartScreenEffect('DrugsTrevorClownsFight', 0, true)StopScreenEffect('DrugsTrevorClownsFight') |
DrugsTrevorClownsFightOut | ![]() | StartScreenEffect('DrugsTrevorClownsFightOut', 0, true)StopScreenEffect('DrugsTrevorClownsFightOut') |
HeistCelebPass | ![]() | StartScreenEffect('HeistCelebPass', 0, true)StopScreenEffect('HeistCelebPass') |
HeistCelebPassBW | ![]() | StartScreenEffect('HeistCelebPassBW', 0, true)StopScreenEffect('HeistCelebPassBW') |
HeistCelebEnd | ![]() | StartScreenEffect('HeistCelebEnd', 0, true)StopScreenEffect('HeistCelebEnd') |
HeistCelebToast | ![]() | StartScreenEffect('HeistCelebToast', 0, true)StopScreenEffect('HeistCelebToast') |
MenuMGHeistIn | ![]() | StartScreenEffect('MenuMGHeistIn', 0, true)StopScreenEffect('MenuMGHeistIn') |
MenuMGTournamentIn | ![]() | StartScreenEffect('MenuMGTournamentIn', 0, true)StopScreenEffect('MenuMGTournamentIn') |
MenuMGSelectionIn | ![]() | StartScreenEffect('MenuMGSelectionIn', 0, true)StopScreenEffect('MenuMGSelectionIn') |
ChopVision | ![]() | StartScreenEffect('ChopVision', 0, true)StopScreenEffect('ChopVision') |
DMT_flight_intro | ![]() | StartScreenEffect('DMT_flight_intro', 0, true)StopScreenEffect('DMT_flight_intro') |
DMT_flight | ![]() | StartScreenEffect('DMT_flight', 0, true)StopScreenEffect('DMT_flight') |
DrugsDrivingIn | ![]() | StartScreenEffect('DrugsDrivingIn', 0, true)StopScreenEffect('DrugsDrivingIn') |
DrugsDrivingOut | ![]() | StartScreenEffect('DrugsDrivingOut', 0, true)StopScreenEffect('DrugsDrivingOut') |
SwitchOpenNeutralFIB5 | ![]() | StartScreenEffect('SwitchOpenNeutralFIB5', 0, true)StopScreenEffect('SwitchOpenNeutralFIB5') |
HeistLocate | ![]() | StartScreenEffect('HeistLocate', 0, true)StopScreenEffect('HeistLocate') |
MP_job_load | ![]() | StartScreenEffect('MP_job_load', 0, true)StopScreenEffect('MP_job_load') |
RaceTurbo | ![]() | StartScreenEffect('RaceTurbo', 0, true)StopScreenEffect('RaceTurbo') |
MP_intro_logo | ![]() | StartScreenEffect('MP_intro_logo', 0, true)StopScreenEffect('MP_intro_logo') |
HeistTripSkipFade | ![]() | StartScreenEffect('HeistTripSkipFade', 0, true)StopScreenEffect('HeistTripSkipFade') |
MenuMGHeistOut | ![]() | StartScreenEffect('MenuMGHeistOut', 0, true)StopScreenEffect('MenuMGHeistOut') |
MP_corona_switch | ![]() | StartScreenEffect('MP_corona_switch', 0, true)StopScreenEffect('MP_corona_switch') |
MenuMGSelectionTint | ![]() | StartScreenEffect('MenuMGSelectionTint', 0, true)StopScreenEffect('MenuMGSelectionTint') |
SuccessNeutral | ![]() | StartScreenEffect('SuccessNeutral', 0, true)StopScreenEffect('SuccessNeutral') |
ExplosionJosh3 | ![]() | StartScreenEffect('ExplosionJosh3', 0, true)StopScreenEffect('ExplosionJosh3') |
SniperOverlay | ![]() | StartScreenEffect('SniperOverlay', 0, true)StopScreenEffect('SniperOverlay') |
RampageOut | ![]() | StartScreenEffect('RampageOut', 0, true)StopScreenEffect('RampageOut') |
Rampage | ![]() | StartScreenEffect('Rampage', 0, true)StopScreenEffect('Rampage') |
Dont_tazeme_bro | ![]() | StartScreenEffect('Dont_tazeme_bro', 0, true)StopScreenEffect('Dont_tazeme_bro') |
BeastIntroScene | ![]() | StartScreenEffect('BeastIntroScene', 0, true)StopScreenEffect('BeastIntroScene') |
BeastLaunch | ![]() | StartScreenEffect('BeastLaunch', 0, true)StopScreenEffect('BeastLaunch') |
BeastTransition | ![]() | StartScreenEffect('BeastTransition', 0, true)StopScreenEffect('BeastTransition') |
BikerFilter | ![]() | StartScreenEffect('BikerFilter', 0, true)StopScreenEffect('BikerFilter') |
BikerFilterOut | ![]() | StartScreenEffect('BikerFilterOut', 0, true)StopScreenEffect('BikerFilterOut') |
BikerFormation | ![]() | StartScreenEffect('BikerFormation', 0, true)StopScreenEffect('BikerFormation') |
BikerFormationOut | ![]() | StartScreenEffect('BikerFormationOut', 0, true)StopScreenEffect('BikerFormationOut') |
CrossLine | ![]() | StartScreenEffect('CrossLine', 0, true)StopScreenEffect('CrossLine') |
CrossLineOut | ![]() | StartScreenEffect('CrossLineOut', 0, true)StopScreenEffect('CrossLineOut') |
DeadlineNeon | ![]() | StartScreenEffect('DeadlineNeon', 0, true)StopScreenEffect('DeadlineNeon') |
DeathFailFranklinIn | ![]() | StartScreenEffect('DeathFailFranklinIn', 0, true)StopScreenEffect('DeathFailFranklinIn') |
DeathFailMichaelIn | ![]() | StartScreenEffect('DeathFailMichaelIn', 0, true)StopScreenEffect('DeathFailMichaelIn') |
DeathFailTrevorIn | ![]() | StartScreenEffect('DeathFailTrevorIn', 0, true)StopScreenEffect('DeathFailTrevorIn') |
DefaultFlash | ![]() | StartScreenEffect('DefaultFlash', 0, true)StopScreenEffect('DefaultFlash') |
InchOrange | ![]() | StartScreenEffect('InchOrange', 0, true)StopScreenEffect('InchOrange') |
InchOrangeOut | ![]() | StartScreenEffect('InchOrangeOut', 0, true)StopScreenEffect('InchOrangeOut') |
InchPickup | ![]() | StartScreenEffect('InchPickup', 0, true)StopScreenEffect('InchPickup') |
InchPickupOut | ![]() | StartScreenEffect('InchPickupOut', 0, true)StopScreenEffect('InchPickupOut') |
InchPurple | ![]() | StartScreenEffect('InchPurple', 0, true)StopScreenEffect('InchPurple') |
InchPurpleOut | ![]() | StartScreenEffect('InchPurpleOut', 0, true)StopScreenEffect('InchPurpleOut') |
LostTimeDay | ![]() | StartScreenEffect('LostTimeDay', 0, true)StopScreenEffect('LostTimeDay') |
LostTimeNight | ![]() | StartScreenEffect('LostTimeNight', 0, true)StopScreenEffect('LostTimeNight') |
MenuMGHeistIntro | ![]() | StartScreenEffect('MenuMGHeistIntro', 0, true)StopScreenEffect('MenuMGHeistIntro') |
MenuMGHeistTint | ![]() | StartScreenEffect('MenuMGHeistTint', 0, true)StopScreenEffect('MenuMGHeistTint') |
MenuMGIn | ![]() | StartScreenEffect('MenuMGIn', 0, true)StopScreenEffect('MenuMGIn') |
MenuMGTournamentTint | ![]() | StartScreenEffect('MenuMGTournamentTint', 0, true)StopScreenEffect('MenuMGTournamentTint') |
MP_Bull_tost | ![]() | StartScreenEffect('MP_Bull_tost', 0, true)StopScreenEffect('MP_Bull_tost') |
MP_Bull_tost_Out | ![]() | StartScreenEffect('MP_Bull_tost_Out', 0, true)StopScreenEffect('MP_Bull_tost_Out') |
MP_Celeb_Preload | ![]() | StartScreenEffect('MP_Celeb_Preload', 0, true)StopScreenEffect('MP_Celeb_Preload') |
MP_Killstreak | ![]() | StartScreenEffect('MP_Killstreak', 0, true)StopScreenEffect('MP_Killstreak') |
MP_Killstreak_Out | ![]() | StartScreenEffect('MP_Killstreak_Out', 0, true)StopScreenEffect('MP_Killstreak_Out') |
MP_Loser_Streak_Out | ![]() | StartScreenEffect('MP_Loser_Streak_Out', 0, true)StopScreenEffect('MP_Loser_Streak_Out') |
MP_OrbitalCannon | ![]() | StartScreenEffect('MP_OrbitalCannon', 0, true)StopScreenEffect('MP_OrbitalCannon') |
MP_Powerplay | ![]() | StartScreenEffect('MP_Powerplay', 0, true)StopScreenEffect('MP_Powerplay') |
MP_Powerplay_Out | ![]() | StartScreenEffect('MP_Powerplay_Out', 0, true)StopScreenEffect('MP_Powerplay_Out') |
MP_SmugglerCheckpoint | ![]() | StartScreenEffect('MP_SmugglerCheckpoint', 0, true)StopScreenEffect('MP_SmugglerCheckpoint') |
MP_WarpCheckpoint | ![]() | StartScreenEffect('MP_WarpCheckpoint', 0, true)StopScreenEffect('MP_WarpCheckpoint') |
PauseMenuOut | ![]() | StartScreenEffect('PauseMenuOut', 0, true)StopScreenEffect('PauseMenuOut') |
pennedIn | ![]() | StartScreenEffect('pennedIn', 0, true)StopScreenEffect('pennedIn') |
PennedInOut | ![]() | StartScreenEffect('PennedInOut', 0, true)StopScreenEffect('PennedInOut') |
PPFilter | ![]() | StartScreenEffect('PPFilter', 0, true)StopScreenEffect('PPFilter') |
PPFilterOut | ![]() | StartScreenEffect('PPFilterOut', 0, true)StopScreenEffect('PPFilterOut') |
PPGreen | ![]() | StartScreenEffect('PPGreen', 0, true)StopScreenEffect('PPGreen') |
PPGreenOut | ![]() | StartScreenEffect('PPGreenOut', 0, true)StopScreenEffect('PPGreenOut') |
PPOrange | ![]() | StartScreenEffect('PPOrange', 0, true)StopScreenEffect('PPOrange') |
PPOrangeOut | ![]() | StartScreenEffect('PPOrangeOut', 0, true)StopScreenEffect('PPOrangeOut') |
PPPink | ![]() | StartScreenEffect('PPPink', 0, true)StopScreenEffect('PPPink') |
PPPinkOut | ![]() | StartScreenEffect('PPPinkOut', 0, true)StopScreenEffect('PPPinkOut') |
PPPurple | ![]() | StartScreenEffect('PPPurple', 0, true)StopScreenEffect('PPPurple') |
PPPurpleOut | ![]() | StartScreenEffect('PPPurpleOut', 0, true)StopScreenEffect('PPPurpleOut') |
switch_cam_1 | ![]() | StartScreenEffect('switch_cam_1', 0, true)StopScreenEffect('switch_cam_1') |
switch_cam_2 | ![]() | StartScreenEffect('switch_cam_2', 0, true)StopScreenEffect('switch_cam_2') |
SwitchHUDFranklinIn | ![]() | StartScreenEffect('SwitchHUDFranklinIn', 0, true)StopScreenEffect('SwitchHUDFranklinIn') |
SwitchHUDMichaelIn | ![]() | StartScreenEffect('SwitchHUDMichaelIn', 0, true)StopScreenEffect('SwitchHUDMichaelIn') |
SwitchHUDTrevorIn | ![]() | StartScreenEffect('SwitchHUDTrevorIn', 0, true)StopScreenEffect('SwitchHUDTrevorIn') |
SwitchOpenFranklin | ![]() | StartScreenEffect('SwitchOpenFranklin', 0, true)StopScreenEffect('SwitchOpenFranklin') |
SwitchOpenFranklinOut | ![]() | StartScreenEffect('SwitchOpenFranklinOut', 0, true)StopScreenEffect('SwitchOpenFranklinOut') |
SwitchOpenMichaelMid | ![]() | StartScreenEffect('SwitchOpenMichaelMid', 0, true)StopScreenEffect('SwitchOpenMichaelMid') |
SwitchOpenMichaelOut | ![]() | StartScreenEffect('SwitchOpenMichaelOut', 0, true)StopScreenEffect('SwitchOpenMichaelOut') |
SwitchOpenNeutralOutHeist | ![]() | StartScreenEffect('SwitchOpenNeutralOutHeist', 0, true)StopScreenEffect('SwitchOpenNeutralOutHeist') |
SwitchOpenTrevorOut | ![]() | StartScreenEffect('SwitchOpenTrevorOut', 0, true)StopScreenEffect('SwitchOpenTrevorOut') |
SwitchShortNeutralMid | ![]() | StartScreenEffect('SwitchShortNeutralMid', 0, true)StopScreenEffect('SwitchShortNeutralMid') |
TinyRacerGreen | ![]() | StartScreenEffect('TinyRacerGreen', 0, true)StopScreenEffect('TinyRacerGreen') |
TinyRacerGreenOut | ![]() | StartScreenEffect('TinyRacerGreenOut', 0, true)StopScreenEffect('TinyRacerGreenOut') |
TinyRacerIntroCam | ![]() | StartScreenEffect('TinyRacerIntroCam', 0, true)StopScreenEffect('TinyRacerIntroCam') |
TinyRacerPink | ![]() | StartScreenEffect('TinyRacerPink', 0, true)StopScreenEffect('TinyRacerPink') |
TinyRacerPinkOut | ![]() | StartScreenEffect('TinyRacerPinkOut', 0, true)StopScreenEffect('TinyRacerPinkOut') |
WeaponUpgrade | ![]() | StartScreenEffect('WeaponUpgrade', 0, true)StopScreenEffect('WeaponUpgrade') |
Frequently asked questions
What are FiveM screen effects?
They are GTA V post-processing effects you can trigger on the client using StartScreenEffect
to add cinematic transitions, blur, color grading, and special visual filters.
Can I use these in any FiveM framework?
Yes. These are client-side effects and work with ESX, QBCore, and Qbox because they use game natives.





















































































































































