[{"data":1,"prerenderedAt":457},["ShallowReactive",2],{"/docs/jobs/crimesystem/drugs/growing-and-harvesting":3,"/docs/jobs/crimesystem/drugs/growing-and-harvesting-surround":447,"/docs/jobs/crimesystem/drugs/growing-and-harvesting-implemented-suggestions":456},{"id":4,"title":5,"body":6,"description":437,"extension":438,"head":439,"implementedSuggestions":439,"meta":440,"navigation":441,"path":442,"schemaOrg":439,"seo":443,"sitemap":444,"stem":445,"__hash__":446},"docs/1.docs/0.jobs/4.crimesystem/4.drugs/3.growing-and-harvesting.md","Growing and Harvesting",{"type":7,"value":8,"toc":425},"minimark",[9,14,18,62,65,69,90,112,115,199,202,209,213,216,249,252,255,259,262,265,280,283,287,290,293,308,312,320,357,360,363,380,383,395,399,402,409,412],[10,11,13],"h2",{"id":12},"what-players-can-do","What players can do",[15,16,17],"p",{},"Players can collect materials from public fields, discover wild plants, or grow their own plants.",[19,20,21,34],"table",{},[22,23,24],"thead",{},[25,26,27,31],"tr",{},[28,29,30],"th",{},"Option",[28,32,33],{},"Player experience",[35,36,37,46,54],"tbody",{},[25,38,39,43],{},[40,41,42],"td",{},"Public field",[40,44,45],{},"Visit an area and harvest the available plants",[25,47,48,51],{},[40,49,50],{},"Wild plants",[40,52,53],{},"Explore configured areas and discover plants or seeds",[25,55,56,59],{},[40,57,58],{},"Own cultivation",[40,60,61],{},"Prepare a pot, plant a seed, care for the plant, and harvest it",[15,63,64],{},"Public fields are an accessible starting point. Cultivation adds investment and upkeep.",[10,66,68],{"id":67},"set-up-a-first-plant","Set up a first plant",[15,70,71,72,76,77,81,82,85,86,89],{},"In ",[73,74,75],"code",{},"/jobconfig"," → ",[78,79,80],"strong",{},"Crime System",", check ",[78,83,84],{},"Growing → Growing Enabled",". To let players plant outside a lab, also enable ",[78,87,88],{},"Runtime Access → Outdoor Planting",". Indoor growing needs a suitable laboratory and access.",[15,91,92,93,76,96,99,100,103,104,107,108,111],{},"Open ",[73,94,95],{},"/drugcreator",[78,97,98],{},"Foundation → Strains → Blue Dream → Parent and seed",". Check ",[78,101,102],{},"Seed Item"," (",[73,105,106],{},"blue_dream_seed",") and ",[78,109,110],{},"Required cultivation level",". Keep the supplied starting strain enabled.",[15,113,114],{},"Provide these basic supplies:",[19,116,117,127],{},[22,118,119],{},[25,120,121,124],{},[28,122,123],{},"Item",[28,125,126],{},"Use",[35,128,129,139,149,159,169,179,189],{},[25,130,131,136],{},[40,132,133],{},[73,134,135],{},"plant_pot",[40,137,138],{},"Basic pot",[25,140,141,146],{},[40,142,143],{},[73,144,145],{},"potting_soil",[40,147,148],{},"Fill the pot",[25,150,151,156],{},[40,152,153],{},[73,154,155],{},"plant_nutrients",[40,157,158],{},"Initial nutrients and later care",[25,160,161,166],{},[40,162,163],{},[73,164,165],{},"water_bottle",[40,167,168],{},"Water the plant",[25,170,171,176],{},[40,172,173,175],{},[73,174,106],{},", or your selected strain's seed",[40,177,178],{},"Start the plant",[25,180,181,186],{},[40,182,183],{},[73,184,185],{},"trimming_shears",[40,187,188],{},"Default weed harvest tool",[25,190,191,196],{},[40,192,193],{},[73,194,195],{},"plant_medicine",[40,197,198],{},"Treat plants when needed",[15,200,201],{},"Use the exact item names from your saved entries. A strain's name is not necessarily its seed's item name.",[15,203,204,205,208],{},"Make the supplies available in ",[78,206,207],{},"Market → Labor suppliers → Supplier products"," or your own inventory shop. Test the actual purchase price, payment account, and stock with a new player.",[10,210,212],{"id":211},"explain-the-planting-steps-to-players","Explain the planting steps to players",[15,214,215],{},"The normal flow is:",[217,218,219,226,232,238,243,246],"ol",{},[220,221,222,223,225],"li",{},"Use ",[73,224,135],{}," from the inventory and confirm its position.",[220,227,228,229,231],{},"Stand near the empty pot and use ",[73,230,145],{}," to fill it.",[220,233,234,235,237],{},"Add ",[73,236,155],{}," to the prepared soil.",[220,239,222,240,242],{},[73,241,106],{}," at the prepared pot and complete the planting interaction.",[220,244,245],{},"Use the plant's interaction to check its condition. Water it and provide care when needed.",[220,247,248],{},"Harvest when the plant offers the harvest action, with the required tool in the inventory.",[15,250,251],{},"The default setup consumes the pot, soil, initial nutrients, and seed. Players need to buy replacements for their next plant.",[15,253,254],{},"An empty pot does not grow. When a player reports no progress, first check whether every preparation step was completed.",[10,256,258],{"id":257},"growth-and-plant-care","Growth and plant care",[15,260,261],{},"Water, nutrients, light, temperature, airflow, and plant health affect progress. Plants can also suffer from stress, pests, or mold.",[15,263,264],{},"Players should keep conditions within the plant's suitable ranges.",[15,266,267,268,271,272,275,276,279],{},"Growth updates every five minutes by default. In ",[78,269,270],{},"Foundation → Strains → Growth and genetics",", ",[78,273,274],{},"Base duration (minutes)"," and ",[78,277,278],{},"Growth Speed"," control the intended pace. Poor conditions can make the plant take longer; wait for a growth update before deciding that it is stuck.",[15,281,282],{},"For indoor plants, provide lights, ventilation, and power. Place equipment close enough to cover the growing area.",[10,284,286],{"id":285},"starting-levels-and-unlocks","Starting levels and unlocks",[15,288,289],{},"Advanced seeds, pots, soil, or equipment can require cultivation levels.",[15,291,292],{},"For your first setup, choose supplies available at the starting level. Test with a new character rather than an experienced grower.",[15,294,295,296,299,300,303,304,307],{},"Change a strain's required level under ",[78,297,298],{},"Parent and seed",". The unlock levels for pots, soil, and equipment are in ",[73,301,302],{},"Config.Drugs.Growing.progression.unlocks",", inside ",[73,305,306],{},"config/drugs_growing.lua",".",[10,309,311],{"id":310},"configure-public-fields-and-wild-plants","Configure public fields and wild plants",[15,313,71,314,76,316,319],{},[73,315,95],{},[78,317,318],{},"Cultivation & Gathering",", choose the relevant section:",[321,322,323,341],"ul",{},[220,324,325,328,329,332,333,336,337,340],{},[78,326,327],{},"Drug Fields:"," set the product, output item, quantities, and tool in ",[78,330,331],{},"Harvest output",". Use ",[78,334,335],{},"Harvest interaction"," for the harvesting action and ",[78,338,339],{},"Positions"," for the location.",[220,342,343,346,347,332,350,353,354,356],{},[78,344,345],{},"Wild Plants:"," set the output and possible seeds in ",[78,348,349],{},"Plant and harvest",[78,351,352],{},"Spawn behavior"," for plant count, radius, and regrowth time, then ",[78,355,339],{}," for the area.",[15,358,359],{},"Save and visit the location as a player.",[15,361,362],{},"Check:",[321,364,365,368,371,374,377],{},[220,366,367],{},"The area is reachable.",[220,369,370],{},"The required tools are obtainable.",[220,372,373],{},"The harvest gives the intended item.",[220,375,376],{},"Rewards and regrowth times suit your economy.",[220,378,379],{},"The interaction prompt or target works.",[15,381,382],{},"More plants, larger rewards, and faster regrowth all increase supply. Change one at a time and compare the result with your recipe requirements.",[15,384,385,386,389,390,76,392,394],{},"Also decide whether players may harvest someone else's outdoor plants. This is allowed by default. Change ",[78,387,388],{},"Runtime Access → Public Outdoor Harvest"," in ",[73,391,75],{},[78,393,80],{}," if you want to restrict it to the planter.",[10,396,398],{"id":397},"test-the-whole-growing-loop","Test the whole growing loop",[15,400,401],{},"Use a normal player to buy supplies and plant one seed. Complete every preparation step, observe a growth update, perform a care action, and harvest.",[15,403,404,405,408],{},"Then take the actual harvested item to its processing recipe. Default weed harvesting produces ",[73,406,407],{},"raw_weed",", which must be processed before the standard packaging recipe.",[15,410,411],{},"During a planned restart test, check that the plant returns with its saved progress and ownership.",[15,413,414,415,420,421,307],{},"Continue with ",[416,417,419],"a",{"href":418},"/docs/jobs/crimesystem/drugs/laboratories-and-production","Laboratories and Production"," or ",[416,422,424],{"href":423},"/docs/jobs/crimesystem/drugs/overview-and-first-setup","Overview and First Setup",{"title":426,"searchDepth":427,"depth":428,"links":429},"",1,2,[430,431,432,433,434,435,436],{"id":12,"depth":428,"text":13},{"id":67,"depth":428,"text":68},{"id":211,"depth":428,"text":212},{"id":257,"depth":428,"text":258},{"id":285,"depth":428,"text":286},{"id":310,"depth":428,"text":311},{"id":397,"depth":428,"text":398},"Give players the seeds, supplies, places, and tools they need to grow and harvest plants.","md",null,{},true,"/docs/jobs/crimesystem/drugs/growing-and-harvesting",{"title":5,"description":437},{"loc":442},"1.docs/0.jobs/4.crimesystem/4.drugs/3.growing-and-harvesting","HloeF7D99Q9Cr6Aa3SBfdpupRzt-1Bq3KvkhEYUYNbo",[448,453],{"title":449,"path":450,"stem":451,"description":452,"children":-1},"Creator and Catalog","/docs/jobs/crimesystem/drugs/creator-and-catalog","1.docs/0.jobs/4.crimesystem/4.drugs/2.creator-and-catalog","Use the Drug Creator to place activities, connect recipes, and customize the supplied content.",{"title":419,"path":418,"stem":454,"description":455,"children":-1},"1.docs/0.jobs/4.crimesystem/4.drugs/4.laboratories-and-production","Set up public processing points and laboratories that players can buy, equip, and operate.",[],1789075920115]