[{"data":1,"prerenderedAt":348},["ShallowReactive",2],{"/docs/jobs/crimesystem/features/base-raids":3,"/docs/jobs/crimesystem/features/base-raids-surround":336,"/docs/jobs/crimesystem/features/base-raids-implemented-suggestions":347},{"id":4,"title":5,"body":6,"description":326,"extension":327,"head":328,"implementedSuggestions":328,"meta":329,"navigation":330,"path":331,"schemaOrg":328,"seo":332,"sitemap":333,"stem":334,"__hash__":335},"docs/1.docs/0.jobs/4.crimesystem/5.features/7.base-raids.md","Base Raids",{"type":7,"value":8,"toc":317},"minimark",[9,13,26,31,50,53,126,133,137,184,193,212,216,286,290,293,300],[10,11,12],"p",{},"Base Raids lets a Crime organization or an authorized police unit attack another configured organization base. The server validates membership, duty, defender count, items, cooldowns and every looted target.",[14,15,18],"callout",{"color":16,"icon":17},"warning","i-lucide-shield-alert",[10,19,20,21,25],{},"Base Raids is enabled by default, but a base cannot be raided until its organization has a valid ",[22,23,24],"strong",{},"Mainbase / baseZone",". Do not invent placeholder coordinates on a live server.",[27,28,30],"h2",{"id":29},"required-base-setup","Required base setup",[10,32,33,34,38,39,38,42,45,46,49],{},"Open ",[35,36,37],"code",{},"/jobconfig"," → ",[22,40,41],{},"Crime System",[22,43,44],{},"Jobs",", select the organization and configure its ",[22,47,48],{},"Mainbase",". The zone needs a center, radius and height that cover the intended building without including unrelated businesses or streets.",[10,51,52],{},"Only these targets inside the base zone participate in a raid:",[54,55,56,69],"table",{},[57,58,59],"thead",{},[60,61,62,66],"tr",{},[63,64,65],"th",{},"Target",[63,67,68],{},"Shipped behavior",[70,71,72,81,88,95,102,110,118],"tbody",{},[60,73,74,78],{},[75,76,77],"td",{},"Organization storage",[75,79,80],{},"Lootable",[60,82,83,86],{},[75,84,85],{},"Personal lockers",[75,87,80],{},[60,89,90,93],{},[75,91,92],{},"Heist equipment storage",[75,94,80],{},[60,96,97,100],{},[75,98,99],{},"Drug laboratories",[75,101,80],{},[60,103,104,107],{},[75,105,106],{},"Police organization vehicles",[75,108,109],{},"Included",[60,111,112,115],{},[75,113,114],{},"Crime organization vehicles",[75,116,117],{},"Excluded",[60,119,120,123],{},[75,121,122],{},"Vehicle trunks and gloveboxes",[75,124,125],{},"Lootable when their vehicle is included",[14,127,130],{"color":128,"icon":129},"info","i-lucide-lock-keyhole",[10,131,132],{},"A storage point outside the base zone remains protected even when it belongs to the raided organization. Check every facility position after moving the zone.",[27,134,136],{"id":135},"items-and-requirements","Items and requirements",[54,138,139,152],{},[57,140,141],{},[60,142,143,146,149],{},[63,144,145],{},"Attacker",[63,147,148],{},"Required item",[63,150,151],{},"Additional default rule",[70,153,154,167],{},[60,155,156,159,164],{},[75,157,158],{},"Crime organization",[75,160,161],{},[35,162,163],{},"baseraidkit",[75,165,166],{},"Target must have at least 3 eligible defenders",[60,168,169,172,181],{},[75,170,171],{},"Police",[75,173,174,177,178],{},[35,175,176],{},"police_raidram"," and ",[35,179,180],{},"search_warrant",[75,182,183],{},"Police must be on duty; a valid start always consumes the warrant",[10,185,186,187,192],{},"Register all three items through ",[188,189,191],"a",{"href":190},"/docs/jobs/crimesystem/reference/inventory-items","Inventory Items"," and make them obtainable through an intentional server route.",[10,194,195,196,199,200,203,204,207,208,211],{},"The shipped breach uses ",[22,197,198],{},"normal"," difficulty, requires ",[22,201,202],{},"3 successful hits",", has a ",[22,205,206],{},"120-second"," breach timeout and uses a ",[22,209,210],{},"3-metre"," interaction distance.",[27,213,215],{"id":214},"run-a-first-raid","Run a first raid",[217,218,219,224,227,231,242,246,257,261,264,268,271,275],"steps",{},[220,221,223],"h3",{"id":222},"verify-both-organizations","Verify both organizations",[10,225,226],{},"Use a regular attacker and defenders from the intended organizations. Confirm the target base zone and the default minimum of three defenders.",[220,228,230],{"id":229},"supply-the-correct-items","Supply the correct items",[10,232,233,234,236,237,177,239,241],{},"Give a Crime attacker ",[35,235,163],{},", or give an on-duty officer both ",[35,238,176],{},[35,240,180],{},".",[220,243,245],{"id":244},"open-the-raid-tablet","Open the raid tablet",[10,247,248,249,252,253,256],{},"Use ",[35,250,251],{},"/raid"," to open the shared raid interface. ",[35,254,255],{},"/raid start \u003Corganization>"," starts a direct test against the specified organization when every requirement passes.",[220,258,260],{"id":259},"breach-a-target","Breach a target",[10,262,263],{},"Complete the breach minigame before the timeout. A successful breach unlocks only the selected, server-approved target.",[220,265,267],{"id":266},"inspect-and-take-loot","Inspect and take loot",[10,269,270],{},"Open each intended storage or vehicle inventory. Confirm that every removed item appears once in the attacker inventory and disappears from the original target.",[220,272,274],{"id":273},"finish-and-verify-protection","Finish and verify protection",[10,276,277,278,281,282,285],{},"Complete or stop the raid through its interface. A started session that ends with at least one unlocked target applies the shipped ",[22,279,280],{},"24-hour"," protection. A started session that ends without an unlocked target uses the ",[22,283,284],{},"15-minute"," cooldown. A validation failure before the session is created does not set a cooldown.",[27,287,289],{"id":288},"persistence-and-restart-behavior","Persistence and restart behavior",[10,291,292],{},"Active raid state and cooldowns are saved. If the resource restarts with an active raid, the runtime closes that session and applies protection rather than reopening an unsafe partial raid.",[14,294,297],{"color":295,"icon":296},"success","i-lucide-circle-check-big",[10,298,299],{},"The raid passes when an eligible attacker can breach only configured targets, protected targets remain unavailable, every item transfer is single-use, and a second attempt is blocked by the correct cooldown.",[10,301,302,303,307,308,312,313,241],{},"See ",[188,304,306],{"href":305},"/docs/jobs/crimesystem/features/gangs-and-membership","Gangs and Membership",", ",[188,309,311],{"href":310},"/docs/jobs/crimesystem/setup/permissions","Permissions",", and ",[188,314,316],{"href":315},"/docs/jobs/crimesystem/troubleshooting","Troubleshooting",{"title":318,"searchDepth":319,"depth":320,"links":321},"",1,2,[322,323,324,325],{"id":29,"depth":320,"text":30},{"id":135,"depth":320,"text":136},{"id":214,"depth":320,"text":215},{"id":288,"depth":320,"text":289},"Configure organization bases, raid requirements, breach targets, loot access, vehicles, cooldowns, and recovery.","md",null,{},true,"/docs/jobs/crimesystem/features/base-raids",{"title":5,"description":326},{"loc":331},"1.docs/0.jobs/4.crimesystem/5.features/7.base-raids","JoAdrXddkvG0a0Knfm_yPAHwmrmpocpkt6cbt6YJfNo",[337,342],{"title":338,"path":339,"stem":340,"description":341,"children":-1},"Faction PvP","/docs/jobs/crimesystem/features/faction-pvp","1.docs/0.jobs/4.crimesystem/5.features/6.faction-pvp","Prepare an arena, create a faction event, and register the players who should take part.",{"title":343,"path":344,"stem":345,"description":346,"children":-1},"Interrogation","/docs/jobs/crimesystem/features/interrogation","1.docs/0.jobs/4.crimesystem/5.features/8.interrogation","Configure chairs, carts, grabbing, sessions, tools, rescue, dispatch, logging, and safety limits.",[],1790629526631]