[{"data":1,"prerenderedAt":248},["ShallowReactive",2],{"/docs/jobs/crimesystem/heists/basics":3,"/docs/jobs/crimesystem/heists/basics-surround":240,"/docs/jobs/crimesystem/heists/basics-implemented-suggestions":247},{"id":4,"title":5,"body":6,"description":230,"extension":231,"head":232,"implementedSuggestions":232,"meta":233,"navigation":234,"path":235,"schemaOrg":232,"seo":236,"sitemap":237,"stem":238,"__hash__":239},"docs/1.docs/0.jobs/4.crimesystem/3.heists/1.basics.md","Heist Basics",{"type":7,"value":8,"toc":220},"minimark",[9,14,18,21,35,39,42,97,111,123,127,156,159,163,166,184,187,190,197,201],[10,11,13],"h2",{"id":12},"what-you-are-setting-up","What you are setting up",[15,16,17],"p",{},"A heist gives a group of players a robbery to prepare and carry out. You decide where it happens, which tools they need, how they obtain them, and what they earn.",[15,19,20],{},"For example, a bank heist can ask players to collect a hacking device and gas masks before opening the vault and taking the cash.",[15,22,23,24,28,29,34],{},"You do not need to build your first heist from scratch. Start with the included ",[25,26,27],"strong",{},"Fleeca: The Legion Job"," and follow ",[30,31,33],"a",{"href":32},"/docs/jobs/crimesystem/heists/first-heist","First Heist",".",[10,36,38],{"id":37},"creator-and-player-planning","Creator and player planning",[15,40,41],{},"There are two different interfaces:",[43,44,45,61],"table",{},[46,47,48],"thead",{},[49,50,51,55,58],"tr",{},[52,53,54],"th",{},"Interface",[52,56,57],{},"Who uses it?",[52,59,60],{},"What is it for?",[62,63,64,83],"tbody",{},[49,65,66,77,80],{},[67,68,69,72,73],"td",{},[25,70,71],{},"Heist Creator",", ",[74,75,76],"code",{},"/heistcreator",[67,78,79],{},"You and authorized administrators",[67,81,82],{},"Create and edit the robbery, place objects, set preparations and rewards",[49,84,85,91,94],{},[67,86,87,90],{},[25,88,89],{},"Heist Planning",", in the Crime tablet or at a planning board",[67,92,93],{},"Players in a configured Crime organization",[67,95,96],{},"Choose a robbery, organize their crew, prepare equipment, and start the heist",[15,98,99,100,103,104,107,108,110],{},"Use ",[25,101,102],{},"Job Configurator"," (",[74,105,106],{},"/jobconfig",") for the organization, workshop, storage and shared heist settings. Use the ",[25,109,71],{}," for the robbery itself. Creating a heist does not create these organization facilities.",[15,112,113,114,118,119,34],{},"Set up at least one Crime organization before testing. Your administrator permission to open the Creator does not give your character an organization or a player crew. See ",[30,115,117],{"href":116},"/docs/jobs/crimesystem/setup/first-setup","First Setup"," and ",[30,120,122],{"href":121},"/docs/jobs/crimesystem/setup/permissions","Permissions",[10,124,126],{"id":125},"what-players-will-do","What players will do",[128,129,130,138,144,147,150,153],"ol",{},[131,132,133,134,137],"li",{},"Choose a heist and create a ",[25,135,136],{},"plan",", which is their group's attempt at that robbery.",[131,139,140,141,34],{},"Add members of the same organization to the ",[25,142,143],{},"crew",[131,145,146],{},"Complete the listed preparations, such as collecting equipment or taking reconnaissance photos.",[131,148,149],{},"Deposit the required equipment in the plan's storage.",[131,151,152],{},"The leader starts the finale, and the crew collects its tools and carries out the robbery.",[131,154,155],{},"Players collect the rewards and finish any escape or buyer handover you configured.",[15,157,158],{},"The default allows three open plans per organization, with one open plan for each different heist. Another group cannot start the same heist while it is already being carried out.",[10,160,162],{"id":161},"your-setup-checklist","Your setup checklist",[15,164,165],{},"For each heist, check that:",[167,168,169,172,175,178,181],"ul",{},[131,170,171],{},"Its location matches the interiors and maps installed on your server.",[131,173,174],{},"Every required item exists in your inventory system and players have a way to obtain it.",[131,176,177],{},"Pickups and workshop points are reachable.",[131,179,180],{},"The crew size, police requirement, difficulty, and reward suit your server.",[131,182,183],{},"Players can complete the full route, from preparation to payout.",[15,185,186],{},"A completed preparation does not always mean the player has the physical tool. Check both the mission result and the player's inventory. The included Fleeca walkthrough explains the hacking-device example.",[15,188,189],{},"For your first test, keep the included settings and use one organization member. You have a working setup when that player can prepare the heist, deposit the equipment, start it and receive the loot payment. Then test with the full crew size you intend to allow.",[15,191,192,193,196],{},"When you edit a heist, test it with a ",[25,194,195],{},"new plan",". Existing plans keep the settings they were created with.",[10,198,200],{"id":199},"next-steps","Next steps",[167,202,203,208,214],{},[131,204,205],{},[30,206,207],{"href":32},"Set up the included Fleeca heist",[131,209,210],{},[30,211,213],{"href":212},"/docs/jobs/crimesystem/heists/planning-and-equipment","Configure planning and equipment",[131,215,216],{},[30,217,219],{"href":218},"/docs/jobs/crimesystem/heists/heist-creator","Create your own heist",{"title":221,"searchDepth":222,"depth":223,"links":224},"",1,2,[225,226,227,228,229],{"id":12,"depth":223,"text":13},{"id":37,"depth":223,"text":38},{"id":125,"depth":223,"text":126},{"id":161,"depth":223,"text":162},{"id":199,"depth":223,"text":200},"What you need to set up before players can prepare and complete a heist.","md",null,{},true,"/docs/jobs/crimesystem/heists/basics",{"title":5,"description":230},{"loc":235},"1.docs/0.jobs/4.crimesystem/3.heists/1.basics","TjVomCs2W9cpM9yYHT--l4dx8DTDtzqkW678Ab848yA",[241,244],{"title":122,"path":121,"stem":242,"description":243,"children":-1},"1.docs/0.jobs/4.crimesystem/2.setup/4.permissions","Give administrators access to the editors and let organization members use the right features.",{"title":33,"path":32,"stem":245,"description":246,"children":-1},"1.docs/0.jobs/4.crimesystem/3.heists/2.first-heist","Get the included Fleeca heist ready for players and test it from preparation to payout.",[],1789075924325]