[{"data":1,"prerenderedAt":537},["ShallowReactive",2],{"/docs/jobs/crimesystem/heists/heist-creator":3,"/docs/jobs/crimesystem/heists/heist-creator-surround":527,"/docs/jobs/crimesystem/heists/heist-creator-implemented-suggestions":536},{"id":4,"title":5,"body":6,"description":517,"extension":518,"head":519,"implementedSuggestions":519,"meta":520,"navigation":521,"path":522,"schemaOrg":519,"seo":523,"sitemap":524,"stem":525,"__hash__":526},"docs/1.docs/0.jobs/4.crimesystem/3.heists/4.heist-creator.md","Heist Creator",{"type":7,"value":8,"toc":505},"minimark",[9,14,37,47,50,60,63,67,319,323,330,377,380,384,438,444,447,451,458,473,476,480,483,487],[10,11,13],"h2",{"id":12},"start-with-a-small-heist","Start with a small heist",[15,16,17,18,22,23,26,27,30,31,36],"p",{},"Open ",[19,20,21],"code",{},"/heistcreator"," with an authorized administrator. The tool must be enabled in ",[19,24,25],{},"Config.HeistCreator.enabled","; its default permission is ",[19,28,29],{},"sky_crimesystem.crimecreator",". See ",[32,33,35],"a",{"href":34},"/docs/jobs/crimesystem/setup/permissions","Permissions",".",[15,38,39,40,46],{},"You can also open it from ",[41,42,43],"strong",{},[19,44,45],{},"/jobconfig → Crime System → Robbery → Heist Creator → Open Heist Creator",". Save any Job Configurator changes first; this action closes the configurator and opens the Creator.",[15,48,49],{},"For your first heist, choose one building, one locked door or vault, one equipment preparation, and one cash cart. Complete that route as a player before adding more.",[15,51,52,55,56,59],{},[41,53,54],{},"Operation Flow"," shows the missions. Select an entry to edit its settings in the panel on the right. Use ",[41,57,58],{},"World"," for placing and moving objects. The optional tutorial explains these controls.",[15,61,62],{},"The screenshots below come from the in-game Creator. They use the included Fleeca heist to show where the settings are. Select an image to enlarge it.",[10,64,66],{"id":65},"create-the-heist","Create the heist",[68,69,70,75,82,85,102,106,109,131,134,159,163,166,169,179,203,207,218,221,224,231,256,260,263,266,270,273,276,283,287,292,299,303,309,316],"steps",{},[71,72,74],"h3",{"id":73},"create-a-draft","Create a draft",[15,76,77,78,81],{},"Select ",[41,79,80],{},"New draft",". Give the heist a clear name and description, then set the minimum and maximum crew size.",[15,83,84],{},"Keep it disabled while you build it. Players should only see it once it is ready. Use a unique ID so it does not replace another heist.",[86,87,92],"doc-screenshot",{":height":88,":width":89,"alt":90,"src":91},"175","1100","Heist definitions screen with New draft and the included Fleeca heist","/docs/crimesystem/heist-definitions.webp",[15,93,94,95,97,98,101],{},"Use ",[41,96,80],{}," for your own heist. Select ",[41,99,100],{},"Fleeca: The Legion Job"," when you want to inspect or edit the supplied example. Other cards depend on what you have already created.",[71,103,105],{"id":104},"choose-what-players-must-do","Choose what players must do",[15,107,108],{},"Split the robbery into a simple order:",[110,111,112,119,125],"ul",{},[113,114,115,118],"li",{},[41,116,117],{},"Reconnaissance:"," discover information or photograph a target, if needed.",[113,120,121,124],{},[41,122,123],{},"Preparation:"," collect or craft the equipment.",[113,126,127,130],{},[41,128,129],{},"Execution:"," open the target and take the loot.",[15,132,133],{},"Add the missions using the toolbar. Give each one an instruction players can follow, such as “Collect the hacking device and store it with the crew's equipment.”",[86,135,141],{":height":136,":width":137,"alt":138,"src":139,"markers":140},"645","839","Fleeca operation flow in the in-game Heist Creator","/docs/crimesystem/heist-operation-flow.webp","1:38:27,2:38:60,3:91:29,4:89:82",[142,143,144,147,150,156],"ol",{},[113,145,146],{},"The hacking preparation is linked to the vault's opening method.",[113,148,149],{},"The mask preparation supplies protection for the gas area.",[113,151,152,155],{},[41,153,154],{},"Security & blockades"," contains the vault, alarm and gas settings.",[113,157,158],{},"The execution mission contains the loot. Select a mission or security entry to open its properties.",[71,160,162],{"id":161},"set-up-the-door-or-vault","Set up the door or vault",[15,164,165],{},"Select the target door in the world and add an opening method, such as hacking or drilling. Check where players stand to use it and which direction it opens.",[15,167,168],{},"The opening method can add a preparation automatically. Open that preparation and finish its settings; it is not ready just because it has appeared in the list.",[15,170,171,172,175,176,36],{},"For the included example, open ",[41,173,174],{},"Operation flow → Security & blockades → Vault 1",". Scroll the right-hand panel to ",[41,177,178],{},"Hack electronic lock",[86,180,186],{":height":181,":width":182,"alt":183,"src":184,"markers":185},"561","358","Vault hacking method with Acquire hacking device as its required preparation and one hacking device as equipment","/docs/crimesystem/heist-vault-method.webp","1:85:55,2:90:86",[142,187,188,194],{},[113,189,190,193],{},[41,191,192],{},"Required preparations"," controls which mission must be completed first.",[113,195,196,199,200,36],{},[41,197,198],{},"Required equipment"," lists the tool and quantity for this opening method. The player performing the hack must also carry the physical ",[19,201,202],{},"hacking_device",[71,204,206],{"id":205},"provide-the-equipment","Provide the equipment",[15,208,209,210,213,214,217],{},"Choose whether players ",[41,211,212],{},"pick up"," or ",[41,215,216],{},"craft"," the equipment.",[15,219,220],{},"For a pickup, place a reachable collection point and check that the player receives the required physical item. For crafting, choose ingredients, amounts, and the finished item. Drill recipes start empty for you to fill.",[15,222,223],{},"Keep the generated completion requirement for the opening method. A preparation can mark equipment as acquired in the plan while a separate item is still needed in the player's inventory. Test both before continuing.",[15,225,226,227,230],{},"To inspect a physical pickup reward, select ",[41,228,229],{},"Acquire gas masks → Mission outputs"," in Fleeca and open the existing output in the right-hand panel.",[86,232,238],{":height":233,":width":234,"alt":235,"src":236,"markers":237},"385","720","Physical gas mask reward configured with the Inventory item handler and amount four","/docs/crimesystem/heist-mask-output.webp","1:44:25,2:44:57,3:90:57",[142,239,240,247,253],{},[113,241,242,243,246],{},"Choose ",[41,244,245],{},"Inventory item"," when the pickup should give an item to the player.",[113,248,249,250,36],{},"Select the item your inventory uses; this example uses ",[19,251,252],{},"gas_mask",[113,254,255],{},"Set the quantity to match the equipment your crew needs. The included example gives four masks.",[71,257,259],{"id":258},"place-the-loot","Place the loot",[15,261,262],{},"Add a cash cart or another supported loot object to the execution mission. Set its value and place it where the player has room to interact.",[15,264,265],{},"If every cart should be collected, make all of them required. Keep the reward small during testing, then adjust it for your economy.",[71,267,269],{"id":268},"set-the-order","Set the order",[15,271,272],{},"Connect tasks that must happen in sequence. For example, the hacking preparation must be completed before the vault's hacking method is available.",[15,274,275],{},"Use the dependency controls in the selected mission or opening method. A dependency simply means “finish this other task first.” Do not make the preparation depend on completing the robbery itself.",[15,277,278,279,282],{},"If police must be online, add a ",[41,280,281],{},"Police on duty"," requirement to the appropriate phase or mission and set the minimum. Police settings for ATM or shop robberies do not automatically apply to your heist.",[71,284,286],{"id":285},"add-security-if-needed","Add security if needed",[15,288,94,289,291],{},[41,290,154],{}," to configure the alarm and any gas or lasers. If you add gas, provide masks and test that players can equip them before entering it.",[15,293,294,295,36],{},"Start with direct loot payment. Add a buyer later if you want a separate sale after collection. See ",[32,296,298],{"href":297},"/docs/jobs/crimesystem/heists/security-and-loot","Security and Loot",[71,300,302],{"id":301},"check-and-activate","Check and activate",[15,304,94,305,308],{},[41,306,307],{},"Validate"," and correct the reported problems. For your own drafts, leave the heist disabled while saving unfinished work.",[15,310,311,312,315],{},"When the heist is ready, enable it and select ",[41,313,314],{},"Save draft",". A successfully saved, enabled heist becomes available to new player plans.",[15,317,318],{},"Create a fresh plan with a normal player and complete every step, including equipment storage and payment.",[10,320,322],{"id":321},"add-a-physical-pickup-reward","Add a physical pickup reward",[15,324,325,326,329],{},"Use this when a preparation completes successfully but the player still needs the actual inventory item. For example, the supplied Fleeca hacking preparation has a ",[41,327,328],{},"Planning asset"," output, which records progress without giving a physical device.",[142,331,332,341,351,367,370],{},[113,333,17,334,337,338,36],{},[41,335,336],{},"Operation flow"," and select ",[41,339,340],{},"Acquire hacking device",[113,342,343,344,347,348,350],{},"Under ",[41,345,346],{},"Mission outputs",", keep its existing ",[41,349,328],{}," output. The vault uses that preparation result.",[113,352,77,353,356,357,359,360,363,364,36],{},[41,354,355],{},"Add output → Inventory item",". Choose ",[19,358,202],{}," and set ",[41,361,362],{},"Amount"," to ",[41,365,366],{},"1",[113,368,369],{},"Confirm the output dialog, then save the whole heist using the correct action below. Confirming the small dialog alone does not save the heist.",[113,371,372,373,376],{},"For Fleeca, restart the resource after ",[41,374,375],{},"Save JSON"," and create a new plan. Complete the pickup and check that the collecting player receives one device before depositing it.",[15,378,379],{},"Do not add another physical output if the preparation already grants that item. In particular, crafting gives its finished item, and the supplied gas-mask pickup already gives four masks.",[10,381,383],{"id":382},"which-save-action-should-you-use","Which save action should you use?",[385,386,387,400],"table",{},[388,389,390],"thead",{},[391,392,393,397],"tr",{},[394,395,396],"th",{},"What you are editing",[394,398,399],{},"What to do",[401,402,403,417,427],"tbody",{},[391,404,405,411],{},[406,407,408,409],"td",{},"Your own heist created with ",[41,410,80],{},[406,412,413,414,416],{},"Enable it and use ",[41,415,314],{}," to make it playable",[391,418,419,422],{},[406,420,421],{},"An included JSON heist, such as Fleeca",[406,423,94,424,426],{},[41,425,375],{},", then restart the resource before testing a new plan",[391,428,429,432],{},[406,430,431],{},"Your own unfinished draft",[406,433,434,435,437],{},"Leave it disabled and use ",[41,436,314],{}," to save your progress",[15,439,440,443],{},[41,441,442],{},"You do not need Publish to make a heist playable on your server."," The online Heist Hub is currently unavailable; enable and save the heist locally instead.",[15,445,446],{},"Existing player plans keep their original settings. Always create a new plan when checking your edits.",[10,448,450],{"id":449},"optional-export-a-heist-file","Optional: export a heist file",[15,452,453,454,457],{},"You only need ",[41,455,456],{},"Dev export"," if you want a JSON copy to move or package yourself. Normal Creator saving is enough for your server.",[15,459,460,461,464,465,468,469,472],{},"Exports are written to ",[19,462,463],{},"config/heist_exports/",". To load an export as an included heist, move it to ",[19,466,467],{},"config/heists/",", add its relative file path to ",[19,470,471],{},"Config.HeistDefinitionFiles",", and restart the resource. Simply placing a file in the folder does not enable it.",[15,474,475],{},"Back up customized JSON files before installing a resource update.",[10,477,479],{"id":478},"before-letting-players-use-it","Before letting players use it",[15,481,482],{},"Check that a normal crew can obtain every tool, reach every interaction, complete the robbery, and receive the expected payment. If another administrator has edited the same heist, review any save-conflict message before replacing their changes.",[10,484,486],{"id":485},"related-pages","Related pages",[110,488,489,495,499],{},[113,490,491],{},[32,492,494],{"href":493},"/docs/jobs/crimesystem/heists/first-heist","First Heist",[113,496,497],{},[32,498,298],{"href":297},[113,500,501],{},[32,502,504],{"href":503},"/docs/jobs/crimesystem/heists/advanced-scenarios","Advanced Scenarios",{"title":506,"searchDepth":507,"depth":508,"links":509},"",1,2,[510,511,512,513,514,515,516],{"id":12,"depth":508,"text":13},{"id":65,"depth":508,"text":66},{"id":321,"depth":508,"text":322},{"id":382,"depth":508,"text":383},{"id":449,"depth":508,"text":450},{"id":478,"depth":508,"text":479},{"id":485,"depth":508,"text":486},"Create your own heist, connect its preparations, and make it available to players.","md",null,{},true,"/docs/jobs/crimesystem/heists/heist-creator",{"title":5,"description":517},{"loc":522},"1.docs/0.jobs/4.crimesystem/3.heists/4.heist-creator","ohaqgNnXjIMmjwP3-Oq0DBqrHTbhR4PzpBquEkqdEJQ",[528,533],{"title":529,"path":530,"stem":531,"description":532,"children":-1},"Planning and Equipment","/docs/jobs/crimesystem/heists/planning-and-equipment","1.docs/0.jobs/4.crimesystem/3.heists/3.planning-and-equipment","Give organizations planning access and make sure players can obtain, store, and use their heist equipment.",{"title":298,"path":297,"stem":534,"description":535,"children":-1},"1.docs/0.jobs/4.crimesystem/3.heists/5.security-and-loot","Choose how players enter a heist, what alerts police, and how the crew receives its rewards.",[],1789075920115]