[{"data":1,"prerenderedAt":195},["ShallowReactive",2],{"/docs/jobs/firejob/features/protective-gear-and-air":3,"/docs/jobs/firejob/features/protective-gear-and-air-surround":184,"/docs/jobs/firejob/features/protective-gear-and-air-implemented-suggestions":194},{"id":4,"title":5,"body":6,"description":174,"extension":175,"head":176,"implementedSuggestions":176,"meta":177,"navigation":178,"path":179,"schemaOrg":176,"seo":180,"sitemap":181,"stem":182,"__hash__":183},"docs/1.docs/0.jobs/3.firejob/3.features/3.protective-gear-and-air.md","Protective Gear and Air",{"type":7,"value":8,"toc":161},"minimark",[9,14,23,36,39,43,46,66,69,73,80,84,87,91,94,98,101,115,119,136,140],[10,11,13],"h2",{"id":12},"protective-gear","Protective gear",[15,16,17,18,22],"p",{},"Sky Fire Job can validate firefighter PPE through ",[19,20,21],"code",{},"Config.FireSystem.protectiveGear",". The default configuration separates:",[24,25,26,30,33],"ul",{},[27,28,29],"li",{},"Breathing-related components",[27,31,32],{},"Heat-protection components",[27,34,35],{},"Required helmet prop",[15,37,38],{},"If a player's outfit does not match the configured components, the intended protection is reduced or unavailable.",[10,40,42],{"id":41},"smoke-and-breathing-air","Smoke and breathing air",[15,44,45],{},"The breathing system supports:",[24,47,48,51,54,57,60,63],{},[27,49,50],{},"Smoke exposure scaling",[27,52,53],{},"Toxic smoke exposure scaling",[27,55,56],{},"SCBA air capacity",[27,58,59],{},"Pressure bar display",[27,61,62],{},"Optional inventory-backed air bottle items",[27,64,65],{},"Optional refill station support",[15,67,68],{},"When inventory metadata support is available, air bottle state can be saved and restored through the breathing-air item flow.",[10,70,72],{"id":71},"refill-stations","Refill stations",[15,74,75,76,79],{},"When refill support is enabled, firefighters can use SCBA refill stations placed through the fire creator flow. Foam refills are configured separately under ",[19,77,78],{},"Config.Hose.foamRefill",".",[10,81,83],{"id":82},"mask-overlay","Mask overlay",[15,85,86],{},"An optional mask overlay can be enabled for breathing gear. The fallback setup keeps it disabled by default, with an option to force first-person view when used.",[10,88,90],{"id":89},"heat-protection","Heat protection",[15,92,93],{},"Heat protection reduces incoming heat and burn severity according to the configured multipliers. The default setup can also prevent automatic ignition while the correct equipment is worn.",[10,95,97],{"id":96},"npc-reactions","NPC reactions",[15,99,100],{},"The fire system also includes configurable NPC reactions near active incidents, including:",[24,102,103,106,109,112],{},[27,104,105],{},"Panic behavior",[27,107,108],{},"Filming behavior",[27,110,111],{},"Reaction radius and duration",[27,113,114],{},"Maximum tracked nearby peds",[10,116,118],{"id":117},"testing-checklist","Testing checklist",[24,120,121,124,127,130,133],{},[27,122,123],{},"Confirm the configured firefighter uniform matches the required component IDs.",[27,125,126],{},"Test smoke exposure with and without full breathing gear.",[27,128,129],{},"Confirm air drains while SCBA is active.",[27,131,132],{},"Test air refill at a refill station when enabled.",[27,134,135],{},"Confirm the helmet prop and all required components are applied correctly.",[10,137,139],{"id":138},"related-pages","Related pages",[24,141,142,149,155],{},[27,143,144],{},[145,146,148],"a",{"href":147},"./fire-and-hose-system","Fire and Hose System",[27,150,151],{},[145,152,154],{"href":153},"./rescue-and-incident-tools","Rescue and Incident Tools",[27,156,157],{},[145,158,160],{"href":159},"../setup/station-setup","Station Setup",{"title":162,"searchDepth":163,"depth":164,"links":165},"",1,2,[166,167,168,169,170,171,172,173],{"id":12,"depth":164,"text":13},{"id":41,"depth":164,"text":42},{"id":71,"depth":164,"text":72},{"id":82,"depth":164,"text":83},{"id":89,"depth":164,"text":90},{"id":96,"depth":164,"text":97},{"id":117,"depth":164,"text":118},{"id":138,"depth":164,"text":139},"Firefighter clothing validation, heat protection, smoke exposure, and breathing air systems.","md",null,{},true,"/docs/jobs/firejob/features/protective-gear-and-air",{"title":5,"description":174},{"loc":179},"1.docs/0.jobs/3.firejob/3.features/3.protective-gear-and-air","0KTNf4QnsCDmWdDlAqf9SYGuX9soUTkx0YYzSrSWB30",[185,190],{"title":186,"path":187,"stem":188,"description":189,"children":-1},"Vehicle Fires and Prop Ignition","/docs/jobs/firejob/features/vehicle-fires-and-prop-ignition","1.docs/0.jobs/3.firejob/3.features/2.vehicle-fires-and-prop-ignition","Manual vehicle ignition, accident-based fires, external integrations, and ignitable props.",{"title":154,"path":191,"stem":192,"description":193,"children":-1},"/docs/jobs/firejob/features/rescue-and-incident-tools","1.docs/0.jobs/3.firejob/3.features/4.rescue-and-incident-tools","Vehicle rescue, trapped patient extraction, rescue cushion, entrapment, and tree incident systems.",[],1783877502981]