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Installation
Setup Checklist
Install or Update sky_base
Download the sky_base package from the same CFX Portal account as the Mechanic Job, then install or update it on your server.
Install or Update sky_jobs_base
Download the sky_jobs_base package from the same CFX Portal account as the Mechanic Job, then install or update it on your server.
Import the SQL
Run the included import.sql against your server database. This creates the tuning persistence and tuning-order tables:
sky_mechanic_vehicle_tuningsky_mechanic_tuning_orders
Deploy the Script
Place the sky_mechanicjob resource inside your server files, add it to server.cfg, and ensure it starts after your framework, inventories, target, sky_base, and sky_jobs_base.
Add Mechanic Items
Add the required mechanic items to your inventory script. For ready-to-copy examples, see the Inventory Items page.
Required tuning / service items:
body_kitwheelsspray_canenginebrakestransmissionturboantilag_kitsuspensionarmor_platingstance_kitnitro_kitspark_plugsengine_oilengine_coolantbrake_fluidtransmission_fluidair_filterrgb_controller
Zero the Job Salaries
In your database, open the job_grades table and set every salary entry for the mechanic job to 0. Our script handles salary payouts internally, and leaving framework salaries enabled will cause duplicate payments.
Grant admin + set up the boss
Before admin commands like /workshopcreator or /admintuning will work, you need an admin group in your framework. Follow the framework-specific steps on the Permissions page.
Once you have admin, run /setboss once to grant every boss permission to your highest mechanic grade, for example:
/setboss mechanic 4
Replace 4 with the top grade configured for your mechanic job. This only needs to run after a fresh install or after wiping sky_job_permissions.
Place Workshops
Restart the server and run /workshopcreator as an admin. This opens the workshop creator from sky_jobs_base, where you can place duty, garage, shop, stash, self-service tuning, engine hoists, workshop lifts, and other mechanic interaction points defined by the resource.
Review the Config
Open sky_mechanicjob/config/config.lua and verify these sections before going live:
Config.Jobsfor mechanic factions, shop items, and job vehiclesConfig.OrderRequiredItemsfor which item each tuning category consumes or checksConfig.Nitro,Config.AntiLag, andConfig.TwoStepConfig.Wear.partsfor mileage-based part wear and repair requirementsConfig.CommandPermissionsif you want different groups for admin/debug commands
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