[{"data":1,"prerenderedAt":230},["ShallowReactive",2],{"/docs/jobs/policejob/setup/station-setup":3,"/docs/jobs/policejob/setup/station-setup-surround":220,"/docs/jobs/policejob/setup/station-setup-implemented-suggestions":229},{"id":4,"title":5,"body":6,"description":210,"extension":211,"head":212,"implementedSuggestions":212,"meta":213,"navigation":214,"path":215,"schemaOrg":212,"seo":216,"sitemap":217,"stem":218,"__hash__":219},"docs/1.docs/0.jobs/1.policejob/2.setup/3.station-setup.md","Station Setup",{"type":7,"value":8,"toc":200},"minimark",[9,14,23,47,51,95,99,143,146,150,175,179],[10,11,13],"h2",{"id":12},"before-placing-points","Before placing points",[15,16,17,18,22],"p",{},"Configure the police job in ",[19,20,21],"code",{},"/jobconfig"," first. Station points are connected to the configured job and enabled features, so changing the setup first prevents unused or missing interactions.",[15,24,25,26,29,30,33,34,33,37,33,40,43,44,46],{},"Stations, jails, social work zones, and impound lots are managed through their creator-backed sections in the Job Configurator. While ",[19,27,28],{},"Config.UseJobConfigurator"," is enabled (the default), the standalone commands (",[19,31,32],{},"/stationcreator",", ",[19,35,36],{},"/jailcreator",[19,38,39],{},"/socialworkcreator",[19,41,42],{},"/impoundcreator",") are disabled — all placement happens inside ",[19,45,21],{},".",[10,48,50],{"id":49},"building-a-station","Building a station",[52,53,54,59,74,78,81,85,88,92],"steps",{},[55,56,58],"h3",{"id":57},"create-the-station-entry","Create the station entry",[15,60,61,62,64,65,69,70,73],{},"Open ",[19,63,21],{},", select ",[66,67,68],"strong",{},"Police Jobs",", and open the ",[66,71,72],{},"Stations"," section. Create a new station entry and assign it to the intended police job.",[55,75,77],{"id":76},"place-the-core-points","Place the core points",[15,79,80],{},"Place the station position and the core job points: duty terminal, wardrobe, storage, and vehicle garage. The station position drives the station map blip.",[55,82,84],{"id":83},"place-the-enforcement-points","Place the enforcement points",[15,86,87],{},"Place the police-specific points your configuration needs, such as the evidence storage and the evidence laboratory. The available points depend on the enabled systems — disabled features hide their points.",[55,89,91],{"id":90},"save-and-test","Save and test",[15,93,94],{},"Save the entry, then go on duty and verify every placed point in the world.",[10,96,98],{"id":97},"jails-social-work-and-impounds","Jails, social work, and impounds",[100,101,102,115],"table",{},[103,104,105],"thead",{},[106,107,108,112],"tr",{},[109,110,111],"th",{},"Section",[109,113,114],{},"What you place",[116,117,118,127,135],"tbody",{},[106,119,120,124],{},[121,122,123],"td",{},"Jails",[121,125,126],{},"Jail spawn, cells, activity points, and the jail zone used for sentences",[106,128,129,132],{},[121,130,131],{},"Social Work",[121,133,134],{},"Social work zones and task points for social work sentences",[106,136,137,140],{},[121,138,139],{},"Impounds",[121,141,142],{},"Impound lot zones, vehicle positions, and pricing per lot",[15,144,145],{},"Create each entry in its configurator section, place its points, and save. Sentences and impound workflows only work once at least one matching entry exists.",[10,147,149],{"id":148},"verification-checklist","Verification checklist",[151,152,153,157,160,163,166,169,172],"ul",{},[154,155,156],"li",{},"Every point is assigned to the intended police job.",[154,158,159],{},"Markers, NPCs, and blips match the desired behavior.",[154,161,162],{},"The duty terminal toggles duty correctly.",[154,164,165],{},"Evidence storage and the laboratory open for on-duty officers.",[154,167,168],{},"A jail sentence teleports the inmate and releases them on time.",[154,170,171],{},"The impound lot accepts and releases vehicles at the configured price.",[154,173,174],{},"Restarting the server preserves all placed points.",[10,176,178],{"id":177},"related-pages","Related pages",[151,180,181,188,194],{},[154,182,183],{},[184,185,187],"a",{"href":186},"./configuration","Configuration",[154,189,190],{},[184,191,193],{"href":192},"./permissions","Permissions",[154,195,196],{},[184,197,199],{"href":198},"../reference/commands","Commands",{"title":201,"searchDepth":202,"depth":203,"links":204},"",1,2,[205,206,207,208,209],{"id":12,"depth":203,"text":13},{"id":49,"depth":203,"text":50},{"id":97,"depth":203,"text":98},{"id":148,"depth":203,"text":149},{"id":177,"depth":203,"text":178},"Place stations, jails, social work zones, and impound lots through the Job Configurator.","md",null,{},true,"/docs/jobs/policejob/setup/station-setup",{"title":5,"description":210},{"loc":215},"1.docs/0.jobs/1.policejob/2.setup/3.station-setup","vWZo_v8F7ESwQV_m5dzG_zP0h_cnXqc8u_9bUTJAzfE",[221,225],{"title":187,"path":222,"stem":223,"description":224,"children":-1},"/docs/jobs/policejob/setup/configuration","1.docs/0.jobs/1.policejob/2.setup/2.configuration","Understand the Job Configurator, how to create a police job, feature toggles, and the safe configuration workflow.",{"title":193,"path":226,"stem":227,"description":228,"children":-1},"/docs/jobs/policejob/setup/permissions","1.docs/0.jobs/1.policejob/2.setup/4.permissions","Grant admin access so commands like /setboss, /jail, and /jobconfig work in your framework.",[],1783080560018]