[{"data":1,"prerenderedAt":216},["ShallowReactive",2],{"/docs/scripts/treasurehunt/features/diving":3,"/docs/scripts/treasurehunt/features/diving-surround":204,"/docs/scripts/treasurehunt/features/diving-implemented-suggestions":215},{"id":4,"title":5,"body":6,"description":194,"extension":195,"head":196,"implementedSuggestions":196,"meta":197,"navigation":198,"path":199,"schemaOrg":196,"seo":200,"sitemap":201,"stem":202,"__hash__":203},"docs/1.docs/scripts/6.treasurehunt/3.features/3.diving.md","Diving",{"type":7,"value":8,"toc":186},"minimark",[9,13,18,74,92,108,111,114,121,125,136,139,143,162,165,168],[10,11,12],"p",{},"Buy a scuba set, equip it on land and enter suitable water. Nearby collectible props receive a light-grey outline. Approach a find and use the displayed recovery control while remaining close enough to complete the action.",[14,15,17],"h2",{"id":16},"scuba-equipment-and-air","Scuba equipment and air",[19,20,21,37],"table",{},[22,23,24],"thead",{},[25,26,27,31,34],"tr",{},[28,29,30],"th",{},"Set",[28,32,33],{},"Base price",[28,35,36],{},"Base air supply",[38,39,40,52,63],"tbody",{},[25,41,42,46,49],{},[43,44,45],"td",{},"Basic",[43,47,48],{},"250",[43,50,51],{},"600 seconds",[25,53,54,57,60],{},[43,55,56],{},"Standard",[43,58,59],{},"900",[43,61,62],{},"900 seconds",[25,64,65,68,71],{},[43,66,67],{},"Professional",[43,69,70],{},"1,800",[43,72,73],{},"1,200 seconds",[10,75,76,77,81,82,85,86,91],{},"The Basic set is available initially. Standard requires ",[78,79,80],"code",{},"diving_orientation_2",", and Professional requires ",[78,83,84],{},"diving_knowledge_2",". See ",[87,88,90],"a",{"href":89},"../reference/inventory-items","Inventory items"," for their item IDs.",[10,93,94,95,99,100,103,104,107],{},"A full refill costs ",[96,97,98],"strong",{},"25"," for Basic, ",[96,101,102],{},"38"," for Standard and ",[96,105,106],{},"50"," for Professional equipment.",[10,109,110],{},"Air skills reduce consumption. Remaining air is stored per character and gear tier, not as a fresh tank on each inventory copy. Removing gear, switching sets or reconnecting does not refill a used tier. Return to the dealer for a paid refill; the charge is proportional to the missing air, rounded up. General equipment discounts do not apply to refills.",[10,112,113],{},"The first dealer purchase of a tier includes air. Equipment received externally, without an existing air record for that character and tier, starts empty and needs a refill. Buying another copy of a previously used tier does not refill its stored supply.",[10,115,116,117,120],{},"Watch the air indicator and return to the surface before the supply runs out. The default clothing configuration supports the male and female freemode characters; adapt ",[78,118,119],{},"Config.Diving.clothing"," for other supported character models on your server.",[14,122,124],{"id":123},"shared-underwater-finds","Shared underwater finds",[10,126,127,128,131,132,135],{},"Default search depth is ",[96,129,130],{},"2–60 metres",", with suitable underwater ground required. Successfully collected finds remain depleted for ",[96,133,134],{},"60 minutes",". Finds are shared within the routing bucket: another player can reach and recover an available object first.",[10,137,138],{},"Changing equipment or cancelling recovery does not turn an already confirmed object into a different reward. Failed inventory delivery does not grant extra XP or duplicate discoveries.",[14,140,142],{"id":141},"skills-and-reward-tiers","Skills and reward tiers",[10,144,145,146,149,150,153,154,157,158,161],{},"The diving tree contains 16 skills costing 24 points. Paths improve air use, outline range, recovery time, identification and bonus finds. The starting find tier is 2; ",[78,147,148],{},"diving_knowledge_1",", ",[78,151,152],{},"_2"," and ",[78,155,156],{},"_3"," open tiers 3, 4 and 5. Basic, Standard and Professional equipment cap those tiers at ",[96,159,160],{},"2, 4 and 5",".",[10,163,164],{},"There are 22 default diving finds, including sea glass, a fossil shark tooth, an amphora, an old sextant and the Queen's diamond necklace. They share the global album with the other methods.",[10,166,167],{},"The first necklace has saved discovery protection. After 150 successful diving recoveries with tier 5 available and no prior necklace discovery, the next newly confirmed suitable find is assigned the necklace. Already visible finds stay unchanged. The necklace remains a shared object, so another diver may recover it first.",[10,169,170,171,174,175,178,179,182,183,161],{},"Configure diving in ",[78,172,173],{},"config/diving.lua",", rewards and protection in ",[78,176,177],{},"config/diving_server.lua",", find models in ",[78,180,181],{},"config/diving_props.lua"," and water boundaries in ",[78,184,185],{},"config/water.lua",{"title":187,"searchDepth":188,"depth":189,"links":190},"",1,2,[191,192,193],{"id":16,"depth":189,"text":17},{"id":123,"depth":189,"text":124},{"id":141,"depth":189,"text":142},"Equip scuba gear, manage saved air, find underwater objects and recover shared diving rewards.","md",null,{},true,"/docs/scripts/treasurehunt/features/diving",{"title":5,"description":194},{"loc":199},"1.docs/scripts/6.treasurehunt/3.features/3.diving","fldx9v5VPzPMks0zOp9jArxiMwM-t5wLLXMc1fwGiE4",[205,210],{"title":206,"path":207,"stem":208,"description":209,"children":-1},"Magnet fishing","/docs/scripts/treasurehunt/features/magnet-fishing","1.docs/scripts/6.treasurehunt/3.features/2.magnet-fishing","Cast from suitable banks, recover visible finds and improve your magnet equipment and skills.",{"title":211,"path":212,"stem":213,"description":214,"children":-1},"Searching bins","/docs/scripts/treasurehunt/features/searching-bins","1.docs/scripts/6.treasurehunt/3.features/4.searching-bins","Search supported bins without equipment, improve your search skills and collect items for the shared album.",[],1791911969844]