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Injury & State

Reference for Injury & State in ambulancejob.

All client exports

Injury & State

GetLocalInjuryProfile()

  • Purpose: Returns the current player's injury profile with all active conditions and wounds.
  • Returns: table — the full injury profile object.
local profile = exports["sky_ambulancejob"]:GetLocalInjuryProfile()
See Patient & Vital Data for the supported numeric profile fields, schema validation, units, activity-aware values, and read-only integration examples.

isDead()

  • Purpose: Queries the local player's death state.
  • Returns: boolean (true when dead/downed, false when alive).
local dead = exports["sky_ambulancejob"]:isDead()