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Injury & State
Reference for Injury & State in ambulancejob.
Injury & State
GetLocalInjuryProfile()
- Purpose: Returns the current player's injury profile with all active conditions and wounds.
- Returns:
table— the full injury profile object.
local profile = exports["sky_ambulancejob"]:GetLocalInjuryProfile()
See Patient & Vital Data for the supported
numeric profile fields, schema validation, units, activity-aware values, and read-only integration
examples.
isDead()
- Purpose: Queries the local player's death state.
- Returns:
boolean(truewhen dead/downed,falsewhen alive).
local dead = exports["sky_ambulancejob"]:isDead()