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Overview

Start here for Sky Pets installation, everyday play, configuration, features, and integration APIs.

Sky Pets adds persistent dog ownership, a walk-in pet shop, companion controls, care, training, puppy growth, clothing, duels, and optional service-dog work. The core resource includes seven native GTA dog families and their puppies: Rottweiler (including the Chop coat), Retriever, Husky, Shepherd, Pug, Poodle, and Westy. The Vinewood pet-shop interior is included.

This section documents the sky_pets core resource. Custom-breed add-ons are separate resources and are outside this guide. The main resource requires sky_base and OneSync; sky_jobs_base and Sky job resources are optional integrations.

The entrance is at vector3(-172.99, 238.32, 92.27). The pet and supplies shop interaction is inside at the cashier. See Shop setup for all default positions. This image is an asset preview; verify the streamed interior in FiveM.

Start here

Install the resource

Follow Installation for dependencies, database setup, inventory items, and start order.

Configure your server

Use Configuration and Shop setup to set the payment account, locations, breed prices, theme, permissions, and gameplay rules.

Try a complete player journey

Buy a puppy, call it from the F6 menu, use F7 for the HUD, feed and train it, then reconnect and confirm that ownership and progress remain. First steps walks through this flow.

Documentation sections

SectionWhat it covers
SetupInstallation, configuration, shop placement, and the first live test
FeaturesShop, companions, care, growth, wardrobe, service dogs, duels, and animal form
ReferenceInventory items, commands, exports, local events, and troubleshooting

Core systems

SystemPlayer experience
Pet shopPreview a dog, choose its coat, collar, name and gender, and buy with the configured account. The server validates price and ownership.
Companion menuCall or send home an owned pet, switch pets, follow, stay, go to a point, use tricks, carry it, attach a leash, or put it in a suitable vehicle.
CareHunger, thirst, health, food, water, treats, toys, bandages, and a timed rescue window.
TrainingIndependent obedience scores for trainable commands, treat rewards, cooldowns, and online inactivity decay.
Growth and appearanceBuy puppies by default, grow them into adults, and save compatible clothing, coats and collars.
Service dogsOptional job and duty based rescue and item-detection qualifications tied to an owned dog.
DuelsServer-resolved dog fights with learned moves, levels, XP, and an admin NPC test.
Animal formSeparately granted player transformation into an eligible animal, with recovery of the original character appearance.

Before opening the server

  • Verify sky_base, OneSync, database and inventory providers are running.
  • Register all required inventory items and test consumption once with a normal player.
  • Check shop NPC, interior, preview model and camera in FiveM on your map.
  • Test purchase, reconnect, growth, care, wardrobe and a duel with two clients.
  • Confirm that admin commands reject an unauthorized player.