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Overview
Sky Pets adds persistent dog ownership, a walk-in pet shop, companion controls, care, training, puppy growth, clothing, duels, and optional service-dog work. The core resource includes seven native GTA dog families and their puppies: Rottweiler (including the Chop coat), Retriever, Husky, Shepherd, Pug, Poodle, and Westy. The Vinewood pet-shop interior is included.
This section documents the sky_pets core resource. Custom-breed add-ons are separate resources and are outside this guide. The main resource requires sky_base and OneSync; sky_jobs_base and Sky job resources are optional integrations.

The entrance is at vector3(-172.99, 238.32, 92.27). The pet and supplies shop interaction is inside at the cashier. See Shop setup for all default positions. This image is an asset preview; verify the streamed interior in FiveM.
Start here
Install the resource
Follow Installation for dependencies, database setup, inventory items, and start order.
Configure your server
Use Configuration and Shop setup to set the payment account, locations, breed prices, theme, permissions, and gameplay rules.
Try a complete player journey
Buy a puppy, call it from the F6 menu, use F7 for the HUD, feed and train it, then reconnect and confirm that ownership and progress remain. First steps walks through this flow.
Documentation sections
| Section | What it covers |
|---|---|
| Setup | Installation, configuration, shop placement, and the first live test |
| Features | Shop, companions, care, growth, wardrobe, service dogs, duels, and animal form |
| Reference | Inventory items, commands, exports, local events, and troubleshooting |
Core systems
| System | Player experience |
|---|---|
| Pet shop | Preview a dog, choose its coat, collar, name and gender, and buy with the configured account. The server validates price and ownership. |
| Companion menu | Call or send home an owned pet, switch pets, follow, stay, go to a point, use tricks, carry it, attach a leash, or put it in a suitable vehicle. |
| Care | Hunger, thirst, health, food, water, treats, toys, bandages, and a timed rescue window. |
| Training | Independent obedience scores for trainable commands, treat rewards, cooldowns, and online inactivity decay. |
| Growth and appearance | Buy puppies by default, grow them into adults, and save compatible clothing, coats and collars. |
| Service dogs | Optional job and duty based rescue and item-detection qualifications tied to an owned dog. |
| Duels | Server-resolved dog fights with learned moves, levels, XP, and an admin NPC test. |
| Animal form | Separately granted player transformation into an eligible animal, with recovery of the original character appearance. |
Before opening the server
- Verify
sky_base, OneSync, database and inventory providers are running. - Register all required inventory items and test consumption once with a normal player.
- Check shop NPC, interior, preview model and camera in FiveM on your map.
- Test purchase, reconnect, growth, care, wardrobe and a duel with two clients.
- Confirm that admin commands reject an unauthorized player.