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Inventory Items

Use these configurations to prepare your inventory for the Sky Fire Job script.

Use these ready-to-copy item definitions for the default Fire Job setup. Adjust names, weights, and images if you changed the item keys in Config.

The default Fire Job uses these gameplay items:

  • oil_absorbent
  • broom
  • foam_canister
  • rescue_cushion
  • lighter
  • glas_hammer
  • hydrualic_spreader
  • fire_air_bottle (optional SCBA item, disabled by default)
['oil_absorbent'] = {
    label = 'Oil Absorbent',
    weight = 500,
    stack = true,
    close = true,
    description = 'Absorbent material for binding oil spills'
},
['broom'] = {
    label = 'Broom',
    weight = 1200,
    stack = false,
    close = true,
    description = 'Used to sweep bound oil spills'
},
['foam_canister'] = {
    label = 'Foam Canister',
    weight = 1800,
    stack = true,
    close = true,
    description = 'Foam refill canister for firefighting operations'
},
['rescue_cushion'] = {
    label = 'Rescue Cushion',
    weight = 12000,
    stack = false,
    close = true,
    description = 'Deployable rescue cushion for jump rescues'
},
['lighter'] = {
    label = 'Lighter',
    weight = 100,
    stack = true,
    close = true,
    description = 'Used to ignite vehicles or configured props'
},
['glas_hammer'] = {
    label = 'Glass Hammer',
    weight = 900,
    stack = false,
    close = true,
    description = 'Tool for breaking vehicle windows during rescue operations'
},
['hydrualic_spreader'] = {
    label = 'Hydraulic Spreader',
    weight = 6500,
    stack = false,
    close = true,
    description = 'Hydraulic rescue tool for forcing vehicle doors'
},
['fire_air_bottle'] = {
    label = 'SCBA Air Bottle',
    weight = 4500,
    stack = false,
    close = true,
    description = 'Breathing air bottle for firefighter respiratory protection'
},
The qb-core shared items also cover qb-inventory, ps-inventory, and jpr-inventory. If you use a different inventory, transfer the same item names, labels, and images into that inventory's item format.
fire_air_bottle is only needed when you enable the inventory-backed SCBA bottle flow in Config.FireSystem.protectiveGear.breathing.air.item.enabled.