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Create your first job

Create a job, set its ranks and place your first workplace interaction.

Create the job

  1. Open /jobcreator or /jobscreator.
  2. Choose Jobs → Create job.
  3. Enter the display Label players will see, such as Sunrise Cafe.
  4. Enter a unique technical Name, such as sunrise_cafe. This name cannot be changed after creation.
  5. Review the creation plan and confirm.

If creation reports an error, keep the result and resolve that error before trying again. Check the job list first: part of the setup may already have been saved.

Set up ranks

Open the job's Grades section. New jobs receive the two starting ranks configured in Settings.

Give each rank a clear name and review its salary and management permissions. Use the grade numbers shown in the editor. Existing jobs may have gaps between numbers; you do not need to renumber them.

For company-funded salaries, make sure the job has a working company account and enough funds. See Employee tools.

Place an interaction

  1. Open Locations and add the workplace point you need, such as storage or a garage.
  2. Use its placement action to choose the position in game.
  3. For a garage, also place the vehicle spawn and parking/return points.
  4. Open Interaction to choose how the point appears to players.
  5. Use the header Save action.

Try the point with a character assigned to the job and the required rank. If the feature requires duty, clock in first.

Add the features you need

Start with the job's actual workflow. A cafe might need storage, a wardrobe, a supply shop and business announcements. Enable other tools when you need them.

Continue with Job settings for the available sections and saving options.